surfacer & compositor

Katie Green's Blog 

 
graduation

june 2nd, 2008


   I am a graduate from Savannah College of Art and Design, with a B.F.A. in Visual Effects.  I'm quite elated over it.  There isn't too much else going on, my family just left town and now it's time to get back to some work.  Speaking of work, I've progressed with the dandelions.  This is actually a render from last Thursday, I've just been so busy with the process of a graduation ceremony and several farewells to friends that I haven't been able to post it until now. 

   After it finishes raining over here, I'm going to take pictures of the sky and use that for the background instead of the one I'm using now.  There is still quite a lot I'd like to do to this, however I'm please with how it's shaping up so far. 

 

end of quarter & dandelions

may 25th, 2008


   It's about 5 days until graduation now.  I'm finishing up some edits for my may demo reel.  It should be up within the next day or two under the 'reel' tab.
   On a completely separate note, I've been taking a literature class this quarter.  Our final project is to create a piece of art based off of one of the books we've read in class.  I've chosen "The Bluest Eye" by Toni Morrison.  Without giving away too much of the story, the book is mostly about a young African American girl praying every day for beauty during sometime around the 1940's I believe.  This  book has quite a large amount of motifs in it, especially involving flowers and plants.  When I talk about the main character, Pecola, the best way to describe her that I can think of is to compare her to dandelions and how they are described in the book.
   So I'm making some CG dandelions. 

    For right now I'm only doing some tests using maya fur to create the little puffs on top of the seeds, and the rest of it is being modeled by hand.  I have until Thursday to finish it and come up with an artists statement.  It's nothing exciting yet, but soon maybe...  

captain wraps with a pigeon

may 19th, 2008


   Oh hi! This is my first blog entry.
   I've been working on this collaborative project for this amazing animator, Neil Helm.  (You should check out some of his awesome work by clicking right here)  Some of the things I did on the project included a bit of surface work for a few planes, airport hangers, and such as.  Out of all of it, I'm quiet content with this pigeon I painted textures for.  So here's some stuff from that project.

    My solution for the square polygon feathers was to paint a transparency map in a separate images' blue channel.  In the red channel, I painted around the neck area where I wanted to put in a shader to give the appearance of the pearlecent effect pigeon's have on the feathers around their neck.

   

 

 

 

 

Copyright Jennifer Kate Green © 2008